You are an air traffic controller tasked with ensuring the safety of the planes. The tiniest deviation from the flight path, the most minuscule aberration, could indicate that an accident is about to occur. Or worse...
Are you eagle-eyed enough to stop a hijacking?

This is my submission for Acerola Game Jam #0. 
I had a very busy schedule this jam, so I'm very thankful that we got 14 whole days :) I managed to make this game during the weekends.
I hope everyone had as much fun making their games as I did!



Please not that this game contains (abstracted) depictions of aviation disasters.
It is not my intention to trivialise these tragedies.I know that it is not this simple in real life. This game is just a power-fantasy about the admittedly absurd idea that an air-traffic controller could be so incredibly prescient that they stop accidents before they've even happened.

Controls

A tutorial is present in the game itself, but here's the full list:

  • WASD / Arrows: Move camera
  • Hold Shift: Move camera faster
  • Space: Speed up time
  • Escape/Backspace: Back to main menu
  • Left click: (on plane) Send search & rescue
  • Right click: (on plane) Send fighter jet
  • R: (in dark level) Use radar (in Windows build it's MMB instead)
  • Scroll: Zoom in or out

Credits

Plane icon: Airplane icons created by Smashicons - Flaticon
Airport icon: https://thenounproject.com/icon/airport-tower-1638212/
Fighter jet icon: https://www.iconarchive.com/show/ios7-icons-by-icons8/Military-Fighter-Jet-icon....

Music and sound effects from Pixabay

I used Unity Engine, including a Path Creator asset by Sebastian Lague: https://github.com/SebLague/Path-Creator

Everything else was made by me.

Download

Download
Windows (64-bit) 91 MB
Download
Windows (32-bit) 88 MB

Install instructions

  1. Unzip zip
  2. Run PlaneGame.exe
  3. Tell Windows Defender to shut up (if you're actually worried run it on a VM or something)

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